Balance+2D


 * Balance** is the principle which describes the state of visual equilibrium in an image. It refers to our visual approximation of weight and downward force, which relates to our physical sense of balance. Balance in a three dimensional object is easy to understand; if balance isn't achieved, the object tips over. To understand balance in a two dimensional composition, we must use our imaginations to carry this three dimensional analogy forward to the flat surface.

**Symmetry**- A design that has an exact correspondence of elements upon opposite sides of a dividing line or central axis.

**Near Symmetry**- A design that has a similar but not exact correspondence of elements upon opposite sides of an axis.



**Asymmetry**- A design which has no reflective correspondence of elements on either side of an axis and yet is still balanced by other means.





**Radial**- A design in which elements are radiating from, around, or converging to a common center.



**Crystallographic**- A design-like a pattern-that has an allover balance with no focal points but unlike a pattern there is not an exact or predictable repetition of elements.